
/* Copyright (c) 2012-2014, Stefan.Eilemann@epfl.ch
 *
 * This library is free software; you can redistribute it and/or modify it under
 * the terms of the GNU Lesser General Public License version 2.1 as published
 * by the Free Software Foundation.
 *
 * This library is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
 * details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this library; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "glException.h"
#include <eq/gl.h>

namespace eq
{
GLException::GLException(const uint32_t glError_)
    : Exception(GL_ERROR)
    , glError(glError_)
    , _what(eq::glError(glError_))
{
}

const char* GLException::what() const throw()
{
    return _what.c_str();
}
}
